

Following this the events of the game are written out and relevant information such as the location of the nine Knights of Pluto. In this section Active Time Events are explained and each one is detailed. All the abilities the enemies use are explained with the entry and details of name, MP cost, target, element, status, and response to Reflect and Return Magic statuses. The tables contain information regarding basic stats like Level, HP, and EXP, stats like Magic and Strength, elemental affinities, steal and drop rates, and the skill learned via Quina's Eat command. For each enemy a bestiary number is given, a battle model displayed, and tables of stats are displayed. The Monster section gives a numbered bestiary of the enemies from the game.

An exception to this is Carbuncle whom has only one summon attack shown in three pictures, while the others are named but not depicted and Phoenix who has both summon abilities covered over four images. For support abilities the number of Mist Stones to equip, an explanation of what the ability does, and the characters with their cost to learn are given, and a list of equipment from which the ability can be learned.Īfter this, each summon is shown on a third of a page with their summon name followed by their ability name in parentheses, their summon model, and four images of the summon sequence. Details about command abilities include the character they belong to, MP cost, element, status, and AP required to learn for each character (with "0" being listed for character's who have it by default), attributes such as whether it can be reflected or whether it ignores defense, and a list of equipment from which the ability can be learned. Chapter 4 - Ability ( アビリティ, Abiriti ?), p.127īoth command and support abilities are covered in tables.A list of all shops, the items available, and their selling prices. Synthesis information is covered here, and diagrams showing results and how synthesized equipment can be used in other recipes. The weapon tables feature artwork for each weapon. Included in this are tables for equipment detailing their battle stats including added status and who of the twelve playable characters can equip them. Tables about items are detailed in this chapter. There are a number of tables including a table containing the total EXP needed to achieve each level. In the chapter concepts such as Active Time Battle and steal rates are explained. In this chapter the different components of the battle system is explained. The end of the chapter has a main timeline for the game. Following this there is an explanation of races, organizations, and a table including information about each moogle. Other major NPCs are given a third or quarter of a page including their field model and a short bio, and for the more important ones a timeline. Temporary playable characters are given half a page-spread each for their field model, portrait, bio, and battle information, while only Beatrix of these characters has their own timeline (with the other members of Tantalus essentially being drafted into Baku's). The model that appears in the corners of these pages are the playable character's trance model. The second page features individual timelines for these characters and details about the character in battle, including stats at level 1, equipment they can use, and a list and explanation of their top-level commands. Each main playable character is given a double page-spread profile with their CG image taking up a large portion of the left-page, and their portrait. Each characters has their name in English and Japanese, details about their gender, age, and race if applicable, and a bio. In this chapter a number of characters, playable and otherwise, are covered along with details about them. On the right-hand side of the right page are the divisions of the chapters, with the current highlighted and the previous faded. In the upper-left of the pages is the list of chapters with the current chapter highlighted and all previous faded. On each two-page spread within the content, the right-page has one model in the upper-right while the same model appears in the bottom-left of the left page but colored over so features cannot be seen.Ī page entitled "CG Index" on p.6 lists all the models. At the start of each chapter is a chapter page which features the chapter name in English and twenty different models from the game.
